Neuchruinn
Male Human Necromancer 15
True Neutral
HP: 23
AC: 11 (Touch 11, flat-footed 10)
Strength |
10 |
(+0) |
Dexterity |
12 |
(+1) |
Constitution |
8 |
(-1) |
Intelligence |
20 |
(+5) |
Wisdom |
10 |
(+0) |
Charisma |
10 |
(+0) |
|
Size: |
Medium |
Height: |
5' 10" |
Weight: |
170 lb |
Skin: |
|
Eyes: |
|
Hair: |
|
|
Specialty: Necromancy
Gave up: Conjuration Transmutation
Initiative modifier: |
+5 |
= +1 [dexterity] +4 [improved initiative] |
Fortitude save: |
+4 |
= 5 [base] -1 [constitution] |
Reflex save: |
+6 |
= 5 [base] +1 [dexterity] |
Will save: |
+11 |
= 9 [base] +2 [iron will] |
Attack (handheld): |
+7/+2 |
= 7 [base] |
Attack (unarmed): |
+7/+2 |
= 7 [base] |
Attack (missile): |
+8/+3 |
= 7 [base] +1 [dexterity] |
Grapple check: |
+7/+2 |
= 7 [base] |
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
|
33 lb. or less
34-66 lb.
67-100 lb.
100 lb.
200 lb.
500 lb.
|
Languages: |
Common (? 5 more) |
Feats:
Alertness |
|
Improved Initiative |
|
Iron Will |
|
Spell Focus (Necromancy) |
|
Greater Spell Focus (Necromancy) |
|
Scribe Scroll |
[free to wizard] |
Empower Spell |
|
Enlarge Spell |
|
Extend Spell |
|
Maximize Spell |
|
Quicken Spell |
|
Traits:
Skill Name |
Key
Ability |
Skill
Modifier |
Ability
Modifier |
Ranks |
Misc.
Modifier |
Appraise |
Int |
7 = |
+5 |
+2 |
|
Balance |
Dex* |
3 = |
+1 |
+2 |
|
Bluff |
Cha |
2 = |
+0 |
+2 |
|
Climb |
Str* |
2 = |
+0 |
+2 |
|
Concentration |
Con |
-1 = |
-1 |
|
|
Craft_1 |
Int |
5 = |
+5 |
|
|
Craft_2 |
Int |
5 = |
+5 |
|
|
Craft_3 |
Int |
5 = |
+5 |
|
|
Decipher Script |
Int |
15 = |
+5 |
+10 |
|
Diplomacy |
Cha |
0 = |
+0 |
|
+2 [sense motive] |
Disable Device |
Int |
9 = |
+5 |
+4 |
|
Disguise |
Cha |
3 = |
+0 |
+3 |
|
Escape Artist |
Dex* |
1 = |
+1 |
|
|
Forgery |
Int |
6 = |
+5 |
+1 |
|
Gather Information |
Cha |
0 = |
+0 |
|
|
Heal |
Wis |
1 = |
+0 |
+1 |
|
Hide |
Dex* |
3 = |
+1 |
+2 |
|
Intimidate |
Cha |
0 = |
+0 |
|
|
Jump |
Str* |
0 = |
+0 |
|
|
Knowledge (arcana) |
Int |
12 = |
+5 |
+6 |
+1 [absent-minded] |
Knowledge (geography) |
Int |
10 = |
+5 |
+4 |
+1 [absent-minded] |
Knowledge (history) |
Int |
10 = |
+5 |
+4 |
+1 [absent-minded] |
Knowledge (planes) |
Int |
16 = |
+5 |
+10 |
+1 [absent-minded] |
Listen |
Wis |
4 = |
+0 |
+3 |
+2 [alertness] -1 [absent-minded] |
Move Silently |
Dex* |
4 = |
+1 |
+3 |
|
Perform_1 |
Cha |
0 = |
+0 |
|
|
Perform_2 |
Cha |
0 = |
+0 |
|
|
Perform_3 |
Cha |
0 = |
+0 |
|
|
Perform_4 |
Cha |
0 = |
+0 |
|
|
Perform_5 |
Cha |
0 = |
+0 |
|
|
Ride |
Dex |
1 = |
+1 |
|
|
Search |
Int |
8 = |
+5 |
+3 |
|
Sense Motive |
Wis |
5 = |
+0 |
+5 |
|
Sleight of Hand |
Dex* |
3 = |
+1 |
+2 |
|
Spellcraft |
Int |
15 = |
+5 |
+8 |
+2 [Knowledge, arcane] |
Spot |
Wis |
1 = |
+0 |
|
+2 [alertness] -1 [absent-minded] |
Survival |
Wis |
2 = |
+0 |
+2 |
|
Swim |
Str** |
1 = |
+0 |
+1 |
|
Use Magic Device |
Cha |
7 = |
+0 |
+7 |
|
Use Rope |
Dex |
2 = |
+1 |
+1 |
|
* = check penalty for wearing armor
Decipher Script >=5 ranks gives +2 on use magic device checks involving scrolls.
Know Planes >=5 ranks gives +2 on survival checks on other planes.
Spellcraft >=5 ranks gives +2 on use magic device checks on scrolls.
Use Magic Device >=5 ranks gives +2 on spellcraft checks to decipher scrolls.
The owl confers +3 on spot checks in dimly-lit conditions.
Zero-level Necromancer spells: 5 (4+1) per day
First-level Necromancer spells: 7 (4+2+1) per day
Second-level Necromancer spells: 6 (4+1+1) per day
Third-level Necromancer spells: 6 (4+1+1) per day
Fourth-level Necromancer spells: 6 (4+1+1) per day
Fifth-level Necromancer spells: 6 (4+1+1) per day
Sixth-level Necromancer spells: 4 (3+1) per day
Seventh-level Necromancer spells: 3 (2+1) per day
Eighth-level Necromancer spells: 2 (1+1) per day
- Familiar / Alertness, etc.
- High intelligence gains bonus spells daily
- Specialist gets 1 extra necromancy spell/level/day
Nuichinn's Equipment:
0 lb
3 lb
1 lb
_____
4 lb |
Weapons / Armor / Shield (from above)
Spellbook x1
Thieves' tools
Total
|
Owl familiar "Aristotle": Str 6 Dex 17 Con 10 Int 13 Wis 14 Chr 4; Hit points: 11; Initiative +3 (dex); Speed 10 ft., fly 40 ft. (average); AC: 25 (+2 size, +3 dex, +2 natural, +8 level); Claws +5 melee 1d2-2 [sic.]; Fort +5, Ref +8, Will +11, Listen +14, Move Silently +20, Spot +6; Weapon Finesse (claws) Alertness feat when in arm's reach; improved evasion; share spells; empathic link; deliver touch spells; speak with master; speak with birds; spell resistance 20; scry on familiar;
More about Nuichinn:
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