Cysan / Kaniat
("Onyx Drink (wine)" / "Eagle Fire(Flame)" )
Elf Ranger 1
Lawful Good
Strength |
13 |
(+1) |
Dexterity |
18 |
(+4) |
Constitution |
10 |
(+0) |
Intelligence |
10 |
(+0) |
Wisdom |
12 |
(+1) |
Charisma |
8 |
(-1) |
|
Size: |
Medium |
Height: |
4' 10" |
Weight: |
110 lb |
Skin: |
Pale |
Eyes: |
Green |
Hair: |
Dark Brown; Beardless |
|
Total Hit Points: 8
Speed: 30 feet
Armor Class: 17
Touch AC: 14
Flat-footed: 13
Initiative modifier: |
+4 |
Fortitude save: |
+2 |
Reflex save: |
+6 |
Will save: |
+1 |
Attack (longsword): |
+1 |
Attack (unarmed): |
+1 |
Attack (longbow): |
+5 |
Grapple check: |
+2 |
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
|
50 lb. or less
51-100 lb.
101-150 lb.
150 lb.
300 lb.
750 lb.
|
Longsword [1d8+2, crit 19-20/x2 4 lb, one-handed, slashing]
Longbow [1d8, crit x3, range incr. 100 ft., 3 lb, piercing]
Studded armor [light; +3 AC; max dex +5; check penalty -1; 20 lb.]
Feats:
Combat Reflexes |
(You get 4 extra attacks of opportunity(AoO) every time a AoO triggers. Also you may do a AoO when flat-footed.) |
Track [free to rangers] |
(Follow tracks for 1mile using the survival skill.)
|
Traits:
Skill Name |
Key
Ability |
Skill
Modifier |
Appraise |
Int |
0 = |
Balance |
Dex* |
6 = |
Bluff |
Cha |
-1 = |
Climb |
Str* |
3 = |
Concentration |
Con |
0 = |
Craft |
Int |
0 = |
Diplomacy |
Cha |
-1 = |
Disguise |
Cha |
-1 = |
Escape Artist |
Dex* |
4 = |
Forgery |
Int |
0 = |
Gather Information |
Cha |
-1 = |
Heal |
Wis |
3 = |
Hide |
Dex* |
6 = |
Intimidate |
Cha |
-1 = |
Jump |
Str* |
3 = |
Listen |
Wis |
5 = |
Move Silently |
Dex* |
6 = |
Perform |
Cha |
-1 = |
Ride |
Dex |
4 = |
Search |
Int |
4 = |
Sense Motive |
Wis |
1 = |
Spot |
Wis |
3 = |
Survival |
Wis |
1 = |
Swim |
Str** |
3 = |
Tumble |
Dex* |
5 = |
Use Rope |
Dex |
6 = |
* = check penalty for wearing armor
Traits
Stout (+2 on strength checks to avoid being overrun / bullrushed.)
Reckless
Elf:
- +2 racial bonus to saves vs. enchantments
- Proficient with longsword, rapier, longbow & shortbow
- +2 racial bonus on listen, search, and spot checks (I think already added.)
Ranger:
- Endurance (You gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.)
- Wild empathy (use diplomacy on animals. roll level + charisma bonus)
Favored Enemies:
Cysan's Equipment:
27 lb
6 lb
2 lb
5 lb
10 lb
2 lb 1 lb
1 lb
4 lb.
6 lb
5 lb.
4 lb
_____
75 lb
|
Weapons / Armor / Shield (from above)
Arrows (quiver of 20) x2
Backpack
Bedroll
Rope (50', hempen) x1
Torches x2
Alchemist Firex1
Sunrod x1
Tanglefoot Bag x1
Morning Star x1
Buckler x1
Waterskin x1
Total
|
|
Gold: 32 gold, 6 silver, 8 copper
|
Notes:
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