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Cysan

Page history last edited by Mace 15 years, 2 months ago

 

Cysan / Kaniat

 

("Onyx Drink (wine)" / "Eagle Fire(Flame)" )

 

 Elf Ranger 1

Lawful Good

 

 

Strength 13 (+1)
Dexterity 18 (+4)
Constitution 10 (+0)
Intelligence 10 (+0)
Wisdom 12 (+1)
Charisma 8 (-1)
Size: Medium
Height: 4' 10"
Weight: 110 lb
Skin: Pale
Eyes: Green
Hair: Dark Brown; Beardless

 

Total Hit Points: 8

Speed: 30 feet

Armor Class: 17

Touch AC: 14

Flat-footed: 13

Initiative modifier: +4
Fortitude save: +2
Reflex save: +6
Will save: +1
Attack (longsword): +1
Attack (unarmed): +1
Attack (longbow): +5
Grapple check: +2
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
50 lb. or less
51-100 lb.
101-150 lb.
150 lb.
300 lb.
750 lb.
Languages: Common Elven

Longsword [1d8+2, crit 19-20/x2 4 lb, one-handed, slashing]

Longbow [1d8, crit x3, range incr. 100 ft., 3 lb, piercing]

Studded armor [light; +3 AC; max dex +5; check penalty -1; 20 lb.]

 

Feats:

Combat Reflexes (You get 4 extra attacks of opportunity(AoO) every time a AoO triggers. Also you may do a AoO when flat-footed.)
Track [free to rangers] (Follow tracks for 1mile using the survival skill.)

Traits:

Reckless

Stout

 

Skill Name Key
Ability
Skill
Modifier
Appraise Int 0 =
Balance Dex* 6 =
Bluff Cha -1 =
Climb Str* 3 =
Concentration Con 0 =
Craft Int 0 =
Diplomacy Cha -1 =
Disguise Cha -1 =
Escape Artist Dex* 4 =
Forgery Int 0 =
Gather Information Cha -1 =
Heal Wis 3 =
Hide Dex* 6 =
Intimidate Cha -1 =
Jump Str* 3 =
Listen Wis 5 =
Move Silently Dex* 6 =
Perform Cha -1 =
Ride Dex 4 =
Search Int 4 =
Sense Motive Wis 1 =
Spot Wis 3 =
Survival Wis 1 =
Swim Str** 3 =
Tumble Dex* 5 =
Use Rope Dex 6 =

* = check penalty for wearing armor

 

 

 

Traits

Stout (+2 on strength checks to avoid being overrun / bullrushed.)

 

Reckless

 

 

Elf:

  • Immune to magical sleep
  • +2 racial bonus to saves vs. enchantments
  • Low-light vision
  • Proficient with longsword, rapier, longbow & shortbow
  • +2 racial bonus on listen, search, and spot checks (I think already added.)
  • Notice secret doors

 

Ranger: 

  • Endurance (You gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming fatigued.)
  • Wild empathy (use diplomacy on animals. roll level + charisma bonus)
 

Favored Enemies:

  • Vermin +2

 

 

Cysan's Equipment:

27 lb
6 lb
2 lb
5 lb
10 lb
2 lb
1 lb

1 lb

4 lb.

6 lb

5 lb.

4 lb

_____
 75 lb

Weapons / Armor / Shield (from above)
Arrows (quiver of 20) x2
Backpack
Bedroll
Rope (50', hempen) x1
Torches x2

Alchemist Firex1

Sunrod x1

Tanglefoot Bag x1

Morning Star x1

Buckler x1

Waterskin x1


Total

 

Gold: 32 gold, 6 silver, 8 copper

 

Notes:

 

 

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